World Screen![]() Axes |
Exposes Screen coordinate system properties and methods.
The Screen object is used to set the coordinate system bounds, the way objects interact with these boundaries, and the scale of the visible display window.
The SetScale method is the default method for the Screen object.
The following example sets the size of the Screen display to 400 pixels wide by 400 pixels high and then uses the Screen object to set the scale of the display area and to set the Bounds property to wrap mode.
World.Screen.Resize 400, 400
World.Screen.SetScale -1000, -1000, 1000, 1000
World.Screen.Bounds = vbtWrapped